![]() ![]() ![]() Although the return of a couple of familiar series trappings and a noticeable lack of freeform climbing never threatens to derail the enjoyment, it does leave it falling frustratingly short of something revolutionary. That said, the doubling of the framerate more than makes up for this loss, and within a minute or so the resolution difference becomes less noticeable.Ī triumphant combination of enthralling combat, top-tier creature and character design, and a captivating open world, Horizon Forbidden West is an absolute blast and fantastic showcase for the power of the PS5. The drop in pixel clarity is very minor but can be seen in areas of the screen with lots of movement, especially within certain textures, thin foliage, reflective surfaces, and post-processing effects such as screen space reflections. Moving in the larger open world it also appears to be using a dynamic solution, with a low of 2880x1620 noted in dense views. The cost of that increased frame rate is that Forbidden West reverts to a checkerboard output like the Pro, still at 3200x1800p but now resolved via this temporally accumulated method. If you want 60fps, as many Horizon fans might now be used to after the Zero Dawn backwards compatibility patch last year, then the performance mode has you covered. The PS5 uses its phenomenal power hike to offer two options: the first is native 4K via its 30fps resolution mode, which is clearly the sharpest and most visually impressive of all the options and resolves any image quality issues with a sharp and stable picture that generally blurs the lines between offline (pre-rendered) and real-time rendering. But before we get to that, there’s the big boy to cover.
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